Stardew Valley - Grandpa's Farm v.1.14.16 Stardew Valley - Spolszczenie do Stardew Valley Expanded (polish translation for stardew valley expanded) v.0.3 Stardew Valley - NPC Map Locations v.2.5.2 Stardew Valley - CJB Item Spawner v.2.1.7 Stardew Valley - CJB Cheats Menu v.1.27.0 Stardew Valley - Stardew Modding API (SMAPI) v.3.15.1 Stardew Valley - Stardew Valley Expanded v.1.14.16 See more Popular files for Stardew Valley
Stardew valley save editor skills mod#
Unzip the mod folder into Stardew Valley/Mods. You can use Generic Mod Config Menu ?to change these settings, or edit the config.json file. If you turn off this option, your character will instead lose their extra experience to the next level. Mining skill levels are required to use upgraded pickaxe.Ĭombat skill levels are required to use weapons based on the weapon level.īy default, death ends the game, returning you to the main menu. Skill levels are required to use upgraded tools and weapons, as follows:įarming skill levels are required to use upgraded hoe and watering can.įoraging skill levels are required to use upgraded axe. Skills are upgraded manually in the player skills menu by clicking on the next available level when the player has skill points left to designate. Leveling up gives increased health, stamina, and skill points.īy default, characters regenerate 1 stamina and 1 health per 10 in-game minutes. Instead of gaining experience for a specific skill, all experience is added to a main experience value. Artifact / Fishing / Panning, Foraging Spot Transparency / Glow (-/+)īy default, characters start with 5 health and 10 stamina.Artifact / Fishing / Panning / Foraging Spot Number.By default, each stat gives bonuses at 13, 16, and 18 and penalties as 8, 5, and 2.Ī new character has each stat at 9 with 20 points to distribute.Įating a stardrop gives 3 extra stat points to distribute and no longer increases stamina directly.Įach stat has specific in-game effects, as follows: